SKU: 11561353251

Epiphone 1959 ES-355 Semi Hollow-Body Electric Guitar (Classic White)

Sale price$760.05 Regular price$844.50
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Description

Epiphone 1959 ES-355 Semi Hollow-Body Electric Guitar (Classic White)The Epiphone EC35559CWVGH 1959 ES 335 6 String RH Hollowbody Guitar is a faithful reproduction of the iconic ES 335 that has been rocking the world since 1958. This guitar features the same semi hollow construction, and rounded C neck profile as the original, but at a fraction of the cost. A Stunning Recreation of the Top of the Line ES Model From 1959 In partnership with Gibson Custom, Epiphone is proud to release the 1959 ES 355, a stunning

The Epiphone EC35559CWVGH 1959 ES-335 6 String RH Hollowbody Guitar is a faithful reproduction of the iconic ES-335 that has been rocking the world since 1958. This guitar features the same semi-hollow construction, and rounded C neck profile as the original, but at a fraction of the cost.

A Stunning Recreation of the Top-of-the-Line ES Model From 1959

In partnership with Gibson™ Custom, Epiphone is proud to release the 1959 ES-355, a stunning recreation of the preeminent ES™ model from the legendary class of 1959. It's the top-of-the-line ES model in all its glory, from the dimensions to the contours to the precise inlay patterns and sonic experience. The 1959 ES-355 features a 5-ply layered maple/poplar body with a solid maple centerblock for sustain and feedback resistance, a one-piece mahogany neck with a 50s Rounded Medium C profile, and an ebony fretboard that is adorned with block mother of pearl inlays. The Gibson-style "open book" headstock features the Split Diamond and Epiphone logo inlays in mother-of-pearl, along with gold Grover® Rotomatic® tuners and the Inspired by Gibson double diamond logo etched on the back. The 1959 ES-355 is powered by a pair of Gibson Custombuckers that are hand-wired to CTS® potentiometers, Mallory™ capacitors, and a Switchcraft® pickup selector switch and output jack. A brown and pink hardshell case with the Inspired by Gibson Custom logo is also included.

Specifications

Body

  • Body Style: ES
  • Body Shape: ES-355
  • Body Material: 5-ply Layered Maple/Poplar
  • Bracing: Spruce
  • Centerblock: Maple
  • Binding: 7-ply Top, 3-ply Back, 5-ply Headstock, Single-ply Fretboard
  • Body Finish: VOS (Vintage Original Sheen) Polyurethane

Neck

  • Profile: 50s Rounded Medium C
  • Scale Length: 628.65 mm / 24.75 in
  • Fingerboard Material: Ebony
  • Fingerboard Radius: 304.8 mm / 12 in
  • Fret Count: 22
  • Frets: Medium Jumbo
  • Nut Material: Graph Tech
  • Nut Width: 43.0 mm / 1.692 in
  • End Of Board Width: 56.88 mm / 2.239 in
  • Inlays: Mother of Pearl Block
  • Joint: Glued In, Set Neck; Long Tenon

Hardware

  • Finish: Gold
  • Bridge: Tune-O-Matic
  • Tailpiece: Gibson Historic Reissue Aluminum Stop Bar
  • Tuning Machines: Grover Rotomatic
  • Pickguard: 5-ply Bound Celluloid Tortoise; Long
  • Truss Rod: Dual Action
  • Truss Rod Cover: 2-ply Black Bell; Wide White
  • Control Knobs: Black Top Hat with Nickel Dial Pointer
  • Switch Tip: Amber
  • Strap Buttons: 2 - Bottom and Back of Heel
  • Mounting Rings: Black
  • Pickup Covers: Gold

Electronics

  • Neck Pickup: Gibson Custombucker
  • Bridge Pickup: Gibson Custombucker
  • Controls: 2 Volume, 2 Tone; Hand-wired with CTS Potentiometers and Mallory Capacitors
  • Pickup Selector: 3-way Switchcraft
  • Output Jack: 1/4" Switchcraft

Miscellaneous

  • Strings Gauge: .010, .013, .017, .026, .036, .046
  • Case: Brown Hardshell with Pink Interior, Gold Hardware, and Inspired by Gibson Custom Logo
Shipping Notes
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Exchange/Return Notes
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SKU: 11561353251

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Verified Purchase
Arch Stanton
Belleville, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Birmingham, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Lake Worth, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Lexington, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Massapequa, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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